


That command is a global override each game mode requires a different FOV but that command forces the same one on them all,Ĭonsequently messing those which are not designed for different FOV (like conversations and cutscenes). What is widely reposted between forums as FOV fix (by binding several FOV commands to keypad) is a bad way to go. So here is the actually working fix, for each of three Mass Effect games. By the time of this writing the only solution to be found on gaming forums is clumsy and messes up cutscenes. Mass Effect 2 Suicide Mission Survival Calculatorīravenu3's commented list of extracted audio files for out-game listening - This is a list / helper, not a mod.The viewing angle (FOV) in Mass Effect games is too small, PC players are upset, but developers never cared. I would be happy to host any of these things if anyone has them. No installation or uninstallation necessary. NET Framework 3.5, standalone, run from anywhere (.exe). Of Mass Effect 2, other installs may encounter problems (that's why I have that handy dandy Validate option).Ī Coalesced.ini view/export/import/replace tool Also, the information was built using an english installation There are likely to be some files that give errors when converting with ww2ogg, I have not looked at this yet. Add to music player, play randomly looped. Largely untested, but it won't destroy your Mass Effect 2 install.įor best results, click press enter (for default 'shit'). cosmetics only) and has a savefile compare feature.įor a list of contributors that made this project available, see the about window in the editor. It has several bugs fixed, provides access to many more plot variables, allows partial head morph exports (eg.

This is a modified version of Gibbed's original ME2 editor for PC.

Okogawa has written a guide to using the editor here! Everyone using Gibbed's should read this to help mod their game, including how to mod female Shepard's hair, hair colors, change classes, Note: editing face code does not change the face, if you want a new face, either edit the head morph data under Squad > Player > Appearance > Head Morph, or import a head morph from another save the Toolbox tab.Ĭheck for updates and contact gibbed here. Makes more stuff editable, not very user friendly but now you can play directly with the head morph data (and other data). (Link) Generating a face code for an ME1 Shepard - This still exists (except for pics) RENAME SHEPARD | SCREENSHOTS | SUBMIT SAVE/MOD | HELPFUL LINKS | XBOX 360 | ABOUT/CONTACT | TWITTER MID-GAME ME1 SAVES | FAQ | IMPORT WALKTHROUGH | ME1 DECISIONS IN ME2 | MEDIA MENTIONS | MOD LIST
